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Advanced [show]


Virra Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" northern woman, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her tied-back hair is brown. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She works hard and plays hard.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Mortician.

Motivation: Further expansion of business; and to be a tanner again

Flaws: Shy, Hedonist, Disease. Bonds: Job. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Virra Glittergem, Female Gnome Bard 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 370 gp. Malachite (4 gp). 1 Disguise kit.


Social Check DCs


Geva Davenport, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears grey cloth garments or leather armor. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She never swears and excessively uses polite adverbs when speaking. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and she has money and likes to spend it

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Geva Davenport, Female Human Bard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 300 sp.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gunter was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Joker. Bonds: Rich, Family, Job, Adventurer. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Graham, Male Human Bard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver chalice with lapis lazuli gems (160 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Oppleby Offund, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does. He is portly but not overly obese. His white hair is thinning but still full. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Butcher, but he got bored and became a Layabout. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Oppleby Offund, Male Gnome Commoner 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Hematite (14 gp). Moss agate (14 gp). Rose (20 gp).


Social Check DCs


Sweet Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His whole body is exceptionally muscular. He wears a broad hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He was granted divine powers by his dying brother.

Motivation: To find somewhere to settle down.

Ideals: Gifted, Professionalism. Flaws: Disease, Mundane. Bonds: Immigrant. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Sweet Timber, Male Tabaxi Commoner 9
Medium (6'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 220 pp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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