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Advanced [show]


Cressel Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in black turtlenecks beneath a tan coat with green slacks. He keeps his silver hair in a flapper bob. His white eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Cressel was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Joker, Philantrophist, Persistence. Bonds: Rich, Family. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Cressel Remorse, Male Tiefling Monk 3
Medium (6'1") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. 1 Magnifying glass. 1 Superior lock. 1 Backpack.


Social Check DCs


Kerkad Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His scarlet crest is braided into rings. His eyes are red.

Personality: Kerkad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and to settle down with his crush

Ideals: Extrovert, Philantrophist, Persistence. Bonds: Poor, Nature, Has a crush. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Kerkad Kerrhylon, Male Dragonborn Expert 8
Medium (6'6") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 62 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Foxilon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He carries a battered hammer and tarnished scimitar as well. He keeps his black hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the west, but his parents moved at a very young age to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and wants to raise his children well

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Immigrant, Criminal record, Family. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Foxilon Tallfellow, Male Halfling Bard 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anbera Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the east to a Glassblower, Anbera learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She was granted arcane powers by her dying sister.

Motivation: Further expansion of business; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Bonds: Job, Attractive, Debt. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Anbera Ironfist, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Uraim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He keeps his silver hair in a flapper bob. He has gleaming, smiling brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Gifted, Logical. Flaws: Insomniac, Insane. Bonds: Attractive. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Uraim Gorunn, Male Dwarf Warlock 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills History +5, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 300 pp.


Social Check DCs

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