Drifting Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is cinnamon and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Drifting isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Insane, Secretive. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 3 Antitoxin.
Mindartis Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. His Stetson hat is riddled with cuts and holes. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.
History: Mindartis was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Stableman like his mother before him.
Motivation: He's looking for his big break.
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Mary Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. She wears a Stetson hat to hide her balding. This violet eyed southerner is not easily forgotten.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.
History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Jeweler for hire.
Motivation: Human compassion; and she is greedy
Flaws: Disease, Hedonist, Racist. Bonds: Rich, Job. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Carnelian (70 gp). Citrine (70 gp). Pink pearl (90 gp). Golden yellow topaz (1100 gp).
William Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is unkempt and raggedy. He has gleaming, smiling blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying sister.
Motivation: Tabaxi compassion; and an old rival family wants him found
Ideals: Professionalism, Gifted. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 7 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).
Dynamic Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His beige fur is thinning but still full. His amber eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Dynamic grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dynamic took refuge in the old dungeon and found the beat up kukri and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He would like to get married and retire.
Ideals: Joker, Fighting. Bonds: Has a crush, Adventurer, Nature. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 30 gp. Rose (20 gp).
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