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NPC Generator

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Advanced [show]


Antinua Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. Antinua enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of a Scribe, who enjoyed hunting, Antinua was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Hedonist. Bonds: Nature, Military. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Antinua Gyula, Female Half-Elf Ranger 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Beatrice Nash, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears skinny pants and wears a grey and brown robe with the hood down. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Overbrimming with self-confidence, Beatrice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Beatrice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for her; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Beatrice Nash, Female Human Commoner 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp.


Social Check DCs


Tatyan Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a black shirt with thin blue vertical stripes and red pants. Her green crest is lengthy and is close to two feet long. Her eyes are red and beady.

Personality: Aggressive, abrasive, and angry, Tatyan embodies much of what other species detest in the Dragonborns. She has a small toy that she constantly fidgets with.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Tatyan was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tatyan decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict. Bonds: Slave, Criminal record. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Tatyan Fharngnarthnost, Female Dragonborn Druid 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)16 (+3) 8 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll, Druidic, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Malachite (4 gp). 1 Everburning torch.


Social Check DCs


Nogu Wharton, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears professional attire. Her auburn hair is slicked back into a classic pompadour. She has hazel eyes and a white hat with a tan feather.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Server, who enjoyed hunting, Nogu was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Nogu Wharton, Female Half-Orc Aristocrat 4
Medium (6'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 5 (-3)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Magnifying glass. 1 Average lock. 1 Simple lock. 1 Average lock.


Social Check DCs


Nordak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His broad hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nordak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nordak. Recently he has begun working with bootleggers and crooks.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Slave, Criminal record. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Nordak Bigtoe, Male Dwarf Monk 10
Medium (4'3") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Nature +6, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Pink diamond (5000 gp). Moonstone (20 gp). Black pearl (600 gp). Red-brown spinel (80 gp). Jet (80 gp). Rock crystal (20 gp). White pearl (80 gp). Black opal (700 gp).


Social Check DCs

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