Bharash Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and brown robe with the hood down. He has a moderate pudge and is not very fit. His silver crest is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Bharash is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.
History: Bharash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Depressed, Insane. Bonds: Poor. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 48 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Giant, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Kyle Ainsley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his brown hair in a flapper bob. His eyes are a pleasant hazel.
Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to loving parents in a slum to the west. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Kyle began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Professionalism, Entrepeneur. Bonds: Poor, Guardian, Enemies. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (300 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (100 gp).
Malquis Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length golden hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to make people angry or surprised. She feeds upon the attention of others.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and balancing her hectic life and new layabout responsibilities is difficult
Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Job. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points -2 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 5 (-3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 60 pp.
Burto Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears red leather gloves, a red jacket, and tight pants. He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the north to a Farmer, Burto learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and he is content
Flaws: Insane, Impulsive, Addict, Mundane. Bonds: Job. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 66 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: Fiery yellow corundum (800 gp). Azurite (7 gp). Rose (50 gp).
Syllin Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan shirt with thin brown vertical stripes and black pants. Her chestnut hair is unkempt and raggedy. Her eyes are brown and catlike.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can't help but pocket interesting objects she comes across
History: Born to a Seamstress, her mother struggled to pay the bills. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Criminal record. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 5 (-3) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3200 sp.
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Their contribution stands as a beacon of hope for all adventurers!