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Advanced [show]


Shedinn Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green shirt with thin black vertical stripes and yellow pants. His copper crest has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Stableman business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He then took over the family business and is one of the better Stableman for hire.

Motivation: Expand his business.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Shedinn Hshhsstoroth, Male Dragonborn Barbarian 4
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Thamuz Vice, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He keeps his silver hair in a pixie cut. His eyes are silver and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Thamuz Vice, Male Tiefling Warlock 1
Medium (6'6") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Nyx Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is heavily combed to the right. She has hazel eyes and a blue hat with a tan feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in a small plains village. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her absent mother; and she is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nyx Murnig, Female Gnome Warrior 11
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 11
Hit Points 108 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1600 gp. Freshwater pearl (5 gp). Lapis lazuli (5 gp). Fire opal (1500 gp). Amber (100 gp). Jade (100 gp). Rhodochrosite (5 gp). Eye agate (5 gp). Alexandrite (1500 gp). Golden pearl (100 gp).


Social Check DCs


Rosalind Wedgwood, Female Human [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is muscular with a powerful set of arms. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural tabaxi artifacts is her passion

Flaws: Ugly, Insane, Shy, Disease. Bonds: Adventurer. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Rosalind Wedgwood, Female Human Barbarian 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 101 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2900 gp. Deep blue spinel (300 gp). Deep green spinel (40 gp). Obsidian (13 gp). Carnelian (20 gp). Tourmaline (40 gp). Star ruby (700 gp).


Social Check DCs


Roywyn Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her whole body is exceptionally muscular. Her black hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Opinionated, Gifted. Bonds: Poor, Immigrant, Religious. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Roywyn Wildwander, Female Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 12 (+1)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 36000 sp.


Social Check DCs

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