Nicor Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His black hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Nicor grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Tabaxi compassion; and to be a cartwright again
Flaws: Antagonistic, Racist. Bonds: Enemies, Adventurer, Job. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.
Anverth Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright blue suits and hats. His golden hair is knotted and matted. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Laborer, but he was a colossal failure. He now owns his own business.
Motivation: Wants a kiss; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Has a crush. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 65 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
Possessions: 1500 gp.
Rosamund Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her pickaxe, and is pretty ugly. Her hair is auburn and curly. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a Crown-heir, her mother struggled to pay the bills. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Ugly, Terse, Fearful. Bonds: Poor. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Just what you see.
Morkral Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. Morkral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Nature, Family. Occupation: Fletcher
Voice: Boston accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 150 pp. 1 Masterwork Common Ranged Weapon.
Gûndza Reid, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and blue handkerchief worn on his right side. He is physically well-built. He has shaved his head bald. His violet eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north. He worked as a nervous Shepherd and found it very stressful. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to pay off his debts
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Job, Debt. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
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