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Advanced [show]


Naill Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a blue vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant gray.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and to be a mercenary again

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Slave. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Naill Arnuanna, Male Elf Barbarian 13
Medium (5'5") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 110 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 18 (+4)18 (+4)
Skills Acrobatics +7, Medicine +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +8

Possessions: 1000 gp. Black pearl (900 gp). Freshwater pearl (5 gp). Tiger eye turquoise (5 gp). Deep blue spinel (900 gp). Star rose quartz (80 gp). Banded agate (5 gp). Coral (40 gp). Jet (40 gp). Moss agate (5 gp). 1 Medium magic item.


Social Check DCs


Ootah Bentham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a black poncho over her likewise colored trousers and shirt. She keeps her blonde hair in a pixie cut. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ootah took refuge in the ruined castle and found the beat up club and armor she uses now. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Ootah Bentham, Female Half-Orc Aristocrat 7
Medium (4'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 8 (-1)7 (-2)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 11000 sp. Alexandrite (500 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Sutton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is cut short. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert. Bonds: Criminal record, Nature, Adventurer. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Henry Sutton, Male Human Ranger 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Balimaar Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly black, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Merchant in town.

History: Born in a small village he learned the ways of the warrior from his father. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Merchant job and began his own company from there.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Coombs, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. 1 Masterwork manacles.


Social Check DCs


Breena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple grey line shooting up and back down. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has always had a great fascination with Elven culture. Around other people she will do her best to conceal her emotions and appear jolly.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Servant like her father before her.

Motivation: She wants nothing more than to rejoin the army; and further expansion of business

Flaws: Racist, Shy. Bonds: Military, Job. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Breena Tarkelby, Female Gnome Warlock 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 13 (+1)15 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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