Trail Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears bulky pastel painted plate armor. Her gray fur is smooth and relatively long. Her thin eyebrows rest above her beady blue eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Trail was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 140 gp. 1 Bullseye lantern.
Stannor Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his white hair down. His eyes are a pleasant green.
Personality: Stannor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is obsessed with finding treasure.
History: When he was but 6 years old his parents immigrated from the north. He worked as a nervous Architect and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 28 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: Sard (30 gp). Tiger eye turquoise (13 gp). Violet garnet (300 gp). Chrysoprase (30 gp). Emerald (500 gp). Sardonyx (30 gp).
Beast Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of whips, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has moderate length orange fur. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Warryn Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling hazel eyes.
Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the south his family was never financially stable. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Blacksmith soon after.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Flaws: Impulsive, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 16000 sp.
Zepar Grief, Male Tiefling [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a green and blue handkerchief worn on his left side. His hair is short and silver. His silver eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of drow once and for all.
History: He got into the Priest business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Flaws: Secretive, Greedy. Bonds: Attractive, Job, Enemies, In love. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp. 1 Minor magic item.
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