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Advanced [show]


Jezean Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears green leather gloves, a green jacket, and tight pants. She wears a broad hat to cover her moderate length brass crest. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She is afraid of women and trembles around them

History: A powerful necromancer made her what she is. Cursed with lycanthropy at a very young age, Jezean has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Mentor. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Jezean Argenthrixus, Female Dragonborn Aristocrat 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gormogord Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His hair is long and golden with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Mortician, who enjoyed hunting, Gormogord was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he's in love

Flaws: Addict. Bonds: Attractive, Has a crush, Nature, Rich. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Gormogord Stoutman, Male Halfling Sorcerer 9
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 41 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: Banded agate (6 gp). Iolite (40 gp). Jet (100 gp). Violet garnet (1300 gp). Star rose quartz (40 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grai Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Jeweler does. Her chestnut hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She believes the world needs to unite to get rid of brigands once and for all.

History: Born to a pair of adventurers, Grai grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Guard again.

Ideals: Joker. Flaws: Insane. Bonds: Job, Enemies, Adventurer. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Grai Wentworth, Female Half-Orc Adept 7
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Bryseis Soft, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple black line shooting up and back down. Her red hair is greasy and uncared for. Her eyes are a pleasant red.

Personality: While she acts the brute, she is far gentler than she would appear. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bryseis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bryseis. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Bryseis Soft, Female Tiefling Ranger 13
Medium (5'0") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 84 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 8 (-1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Azurite (15 gp). Chalcedony (80 gp). Deep blue spinel (600 gp).


Social Check DCs


Susannah Dayton, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. Her silver hair is kept up in a ponytail inside a feathered hat. She has gleaming, smiling brown eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a small toy that she constantly fidgets with.

History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her old friends

Flaws: Addict, Insane. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Susannah Dayton, Female Human Expert 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. 1 Darkwood Buckler.


Social Check DCs

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