Caramip Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. She wears her hair in dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was always a brilliant, if unscrupulous mind. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Money/treasure; and she seems to be bored by most things
Ideals: Logical. Flaws: Mundane, Insane. Bonds: Attractive, Rich. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 7)
Armor Class 15
Hit Points 35 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1100 gp. Aquamarine (1000 gp). Rose (40 gp). Jet (70 gp). Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'8". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long black hair is drawn into a two foot long braid. His eyes are blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich northern family. Through the years after Theren was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theren's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
Possessions: 160 gp.
Griselda Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears silk and lounges about seductively. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is business-like. She takes instructions and follows them to the letter. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Griselda took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Professionalism, Optimist, Gifted. Bonds: Attractive, Nature. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 800 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). An abacus with copper, silver and gold markers (160 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He has moderate length auburn hair. He has gleaming, smiling amber eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: Gifted from a young age, Cockaby studied abroad. Cockaby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Hobart Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his white hair to look like a famous performer. His brown eyes peer out from beneath his wide-brimmed red hat.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Jeweler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 340 gp.
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