Alice Vance, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). She keeps her black hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a criminal king-pin and mafia family A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants her loneliness to end
Ideals: Fighting. Bonds: Attractive, Criminal record, Debt, Has a crush. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 370 gp.
Tenena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is wearing a long, tan, dusty cloak. She has a hunchback. She wears her hair in dreadlocks. Her green eyes are slightly larger than normal.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is searching for what she claims is her rightful reward.
Motivation: To pay off her debts; and she is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Nature, Adventurer, Debt. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 22000 cp.
Agatha Gyula, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears light armors faded through time and improper care. With bright white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Agatha was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.
Motivation: Regain custody of her son.
Ideals: Professionalism, Gifted. Bonds: Attractive, Poor. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp.
Bertram Yardley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears brown painted combat armor at almost all times, he is not a threatening figure. His auburn hair is long and unkept. His eyes are amber and beady.
Personality: He snorts whenever he laughs or is feeling confident. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2900 gp. Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (180 gp).
Gynk Trollope, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a white coat over a grey low-cut shirt, and a Stetson hat upon her head. With bright white hair. Her gray eyes dart from person to person.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She got into the Bounty Hunter business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has built up a small fortune and can afford her own way.
Motivation: To unite with her brother; and money/treasure
Flaws: Antagonistic, Racist. Bonds: Job, Rich, Family. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 78 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 5 (-3) | 3 (-4) |
Senses Passive Perception 7
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 700 gp. Lapis lazuli (8 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Fire opal (1000 gp). Emerald (1000 gp). Rhodochrosite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
