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Advanced [show]


Tricking Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a worn and beaten armor. Her fur is white and curly. Her copper eyes peer out from beneath her broad pastel hat.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Miner for hire.

Motivation: Money/treasure; and to be a priest again

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Tricking Plume, Female Tabaxi Warrior 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Oppah Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oppah is combative with any and all who dare try her patience in the slightest.

History: Oppah was born in the south. At a young age she loved to build and create. She found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker, Justice, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Oppah Loofollue, Female Gnome Cleric 13
Small (3'1") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 73 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs


Pearl Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple white robe with brown stripes complete with hood. Her black hair is kept up in a ponytail inside a deerstalker hat. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the north, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Ideals: Optimist, Justice. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Pearl Shadowquick, Female Halfling Adept 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Myria Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white tunic with yellow highlights, and long grey pants that bunch up around her shoes. Her hair is long and chestnut with streaks of blonde, and is pulled back with small white clips. Her green unseeing eyes seem to look past you.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Justice, Athletic. Flaws: Disease. Bonds: Military. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Myria Tealeaf, Female Halfling Rogue 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)9 (-1) 13 (+1)14 (+2)
Skills Stealth +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Blue quartz (4 gp). Coral (150 gp).


Social Check DCs


Synthrin Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. She wears her copper crest down. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Sold as a small child to a brothel owner, Synthrin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Synthrin Gygazzylyshrift, Female Dragonborn Paladin 8
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 23 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)7 (-2) 9 (-1)16 (+3)
Skills Insight +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Jeweled anklet (1000 gp).


Social Check DCs

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