Chem Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his club. He sports a flattop hair cut. His half smiles and white eyes are beguiling and draw you in.
Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.
History: Chem was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 114 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver comb with moonstones (700 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A miniature golden chest with tiny emeralds lining the top (90 gp).
Gunter Hastings, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He has styled his blonde hair well, parting it to the right. His eyes are likewise amber. His teeth are white and perfect.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: Gunter was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Flaws: Selfish, Fearful. Bonds: Attractive, Job, Rich, Family. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Pandjed Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver crest is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Optimist. Flaws: Insomniac, Ugly. Bonds: Immigrant, Job. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Full Plate.
Abad Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Abad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.
History: Abad was born the youngest of three triplets. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and marry his brother to traveling adventurers
Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Family, Criminal record. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp.
Flask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. His fur, while still mostly red, has prominent grey streaks. His eyes are likewise yellow.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Flask grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a strong sense of loyalty to gnomish people
Ideals: Fighting, Impeccable, Philantrophist. Flaws: Racist. Bonds: Adventurer, Enemies. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Malachite (14 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp). Red garnet (50 gp). 1 Minor magic item.
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