Pearl Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears suspenders and red workpants. Her shirt is black, and she wears a heavy red leather apron most of the time. Her brown hair is styled in orderly dreadlocks. Her blue eyes lackadaisically let the world flow into them.
Personality: She is irascible and easily irritated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised in a plains tribe. A few years later when the west was not economically sound they moved to her current location. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well.
Flaws: Antagonistic. Bonds: Poor, Family, Nature, Immigrant. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 22 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp.
Egelina Estevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Guard. She wears a Stetson hat to hide her balding. Her amber eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.
History: She was born into a rich family. A few years later when the north was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Rich, Immigrant. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 4 Alchemist’s fire.
Zûmug Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Antagonistic, Selfish, Disease, Insomniac, Insane. Bonds: Attractive. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 4)
Armor Class 7
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Savaran Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a black shirt with thin brown vertical stripes and pastel pants. She wears a deerstalker hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: Confrontational and typically high on some drug or another. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Savaran has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Flaws: Addict, Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nogu Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. Her long black hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A powerful necromancer made her what she is. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She'd like to take her coworkers down a peg; and to be a stableman again
Ideals: Justice, Philantrophist, Gifted. Bonds: Mentor, Job. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 900 gp.
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