Seven Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears suspenders and pastel workpants. Her shirt is tan, and she wears a heavy pastel leather apron most of the time. She is muscular with a powerful set of arms. Her fur is cinnamon and very short. Her eyes, though not visible through her cowl, are blue.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is an amazing painter.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her druidic abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and expand her business
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 14 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 5 (-3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1000 gp. Rhodochrosite (11 gp). Lapis lazuli (11 gp). Black pearl (200 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).
Semyaza Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time and is in decent physical shape. Her hair, while still mostly silver, has prominent grey streaks. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. The war was a terrible time for her, and Semyaza does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered writing. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and to clean up the streets
Ideals: Artistic. Flaws: Depressed, Ugly. Bonds: Guardian, Military. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 31 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 110 pp. Fiery yellow corundum (900 gp).
Kallista Justice, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is knotted and matted. She is baby faced.
Personality: Overbrimming with self-confidence, Kallista isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She has a small toy that she constantly fidgets with.
History: She was born the only child of a wealthy merchant. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and retire the richest woman in the north
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 400 gp.
Dondon Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His blonde hair is cut short. His eyes are likewise hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a necromancer, Dondon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Mentor, Rich. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 115 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Auran, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 pp. Fire opal pendant on a fine gold chain (2000 gp). Cloth of gold vestments (80 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item. 1 Medium magic item.
Corkitron Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He carries with him a set of ceremonial daggers on his belt, each one with a opal on the hilt. He wears his black hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Rich, Slave. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 113 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (4000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (20 gp). Silver ewer (20 gp). Fire opal pendant on a fine gold chain (1900 gp). Solid gold idol (200 gp). Old masterpiece painting (1900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
