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Advanced [show]


Delg Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this eastern man is wearing a long, brown, dusty cloak. He sports a long blonde beard, and similarly colored long hair. His brown eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Athletic, Philantrophist, Optimist. Flaws: Selfish. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Delg Loderr, Male Dwarf Barbarian 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 113 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Arcana +6, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Sun Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her cinnamon fur is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in a small desert village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Ugly, Selfish. Bonds: Rich, Criminal record, Nature. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Sun Mist, Female Tabaxi Aristocrat 1
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Damakos Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He wears his chestnut hair up. His eyes are red and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Damakos was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Damakos's father didn't care for him much, and the feeling was mutual. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To unite with his sister; and to reunite with his absent father

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich, Family. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Damakos Ecstasy, Male Tiefling Aristocrat 5
Medium (5'1") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Rock crystal (40 gp).


Social Check DCs


Millicent Wheatley, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is smooth and relatively long. She has gleaming, smiling brown eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to loving parents in a slum to the east. Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To find somewhere to settle down; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Poor, Criminal record. Occupation: Server

Voice: Indian accent

Attributes [hide]

Millicent Wheatley, Female Human Monk 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp. 1 Smokesticks.


Social Check DCs


Simon Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His white hair is still thick. He has violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Mentor, Immigrant. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Simon Ariessus, Male Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs

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