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NPC Generator

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Advanced [show]


Bree Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and sports red clothing, slightly heavier than average wear. She wears her chestnut hair up. Her face is covered beneath a completely black helmet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Bree was born the youngest of three triplets. She has had some formal writing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Miller and was forced into it by her family; and to unite with her brother

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Bree Goldfound, Female Halfling Adept 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)17 (+3) 15 (+2)9 (-1)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnome, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 4000 sp.


Social Check DCs


Therai Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries a battered club and tarnished falchion as well. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Therai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Therai. He has recently gotten a pet goose that steals things from people.

Motivation: To settle down with his crush; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Criminal record, Has a crush. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Therai Guilt, Male Tiefling Druid 5
Medium (5'6") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Richard Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his greatsword. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Logical, Entrepeneur. Bonds: Job, Military. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Richard Siannodel, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Lapis lazuli (7 gp).


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears brown leather gloves, a brown jacket, and tight pants. His left hand appears badly burned and disfigured. He keeps his long black fur kept up in a rat tail. His eyes, though not visible through his cowl, are yellow.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 12th year, his parents were killed by a illithids raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Drifting In the Wind, Male Tabaxi Rogue 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 9 (-1)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Healer’s kit. 1 Backpack.


Social Check DCs


Symma Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a tan tunic with brown highlights, and long pastel pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her silver hair, when down, is lengthy. Her violet eyes are passionate and lively.

Personality: Symma speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. Her father was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Impeccable, Philantrophist, Logical. Bonds: Slave, Adventurer, Enemies. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Symma Tarkelby, Female Gnome Warlock 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 10 pp. Deep green spinel (60 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs

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