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Adran Aloro, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his sai. His golden hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adran is combative with any and all who dare try his patience in the slightest.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adran Aloro, Male Elf Expert 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. White pearl (150 gp). 4 Tanglefoot bags.


Social Check DCs


Avice Langston, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries a battered scythe and tarnished longsword as well. Her black hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is harsh and unforgiving.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Cursed with lycanthropy at a very young age, Avice has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by goblins. Avice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Religious, Enemies. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Avice Langston, Female Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Armara Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blue hair, when down, is lengthy. Her eyes, though not visible through her cowl, are gold.

Personality: She dislikes all the random violence that takes place in the south. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dyer arts, while her mother instructed her in etiquette, music and courtly manner. A freak accident while working with her Tailor father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Pacifist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Armara Pursuit, Female Tiefling Adept 8
Medium (4'7") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely white suit with yellow socks and a vest with buckled shoes. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are a pleasant hazel.

Personality: He dislikes all the random violence that takes place in the south. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Disease. Bonds: Family, Mentor, Job. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Gormogord Greenleaf, Male Halfling Barbarian 12
Small (3'3") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 113 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +4

Possessions: 400 pp. Eye agate (13 gp). Blue quartz (13 gp). Red-brown spinel (70 gp). Hematite (13 gp). Rock crystal (60 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He keeps his red fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Rich, Family, In love, Enemies. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Pelt In Shadow, Male Tabaxi Aristocrat 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)7 (-2) 10 (+0)9 (-1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: Red-brown spinel (70 gp).


Social Check DCs

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