Nutae Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Immigrant, Criminal record. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 13 (+1) | 17 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Celestial, Gnoll, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.
Azaki Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear yellow pants and tee shirts. He wears his golden hair up in a very large beehive style do. His eyes are violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When he was but 5 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Torgga Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears bulky grey painted plate armor. Her whole body is exceptionally muscular. Her auburn hair is lengthy and is close to two feet long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Torgga speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered west to less war torn lands. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Logical. Flaws: Fearful, PTSD. Bonds: Immigrant. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).
Kriv Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Carpenter, and he perpetually has his pickaxe ready. He keeps his long copper crest kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.
History: Kriv was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Insomniac. Bonds: Poor, Nature, Family. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp. 1 Alchemist’s fire. 7 Acid flasks.
Traubon Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is golden and very short. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is frequently practicing swordplay.
History: The child of southern immigrants he idolized his mother. He has had some formal music training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local miller
Ideals: Artistic. Bonds: Military, Immigrant. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
