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Advanced [show]


Ghaliver Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His brown hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: Ghaliver hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Ghaliver Whispermouse, Male Halfling Rogue 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 15 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)11 (+0) 7 (-2)17 (+3)
Skills History +3, Medicine +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His auburn hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. A true patriot, Tod would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school to support his sick father, and resented it. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Logical. Bonds: Attractive, Job, Military, Family. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Tod Fatrabbit, Male Halfling Monk 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a pastel suit, brown shirt, and blue tie. His red fur is still thick. He has gleaming, smiling green eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.

History: Nimble was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He now owns his own business.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Selfish, Racist. Bonds: Attractive, Job, Has a crush. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Nimble Wind, Male Tabaxi Cleric 15
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 115 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)8 (-1) 17 (+3)12 (+1)
Skills Deception +6, Insight +8
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 800 pp. Black opal (500 gp). Alexandrite (1600 gp). Deep green spinel (120 gp). Moonstone (40 gp). Pink diamond (5000 gp). Aquamarine (1600 gp). 1 Medium magic item.


Social Check DCs


Juliana Hayley, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears brown trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are brown.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Around other people she will do her best to conceal her emotions and appear jolly.

History: A powerful necromancer made her what she is. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and a deep hatred of orcs

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Mentor, Poor. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Juliana Hayley, Female Human Fighter 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)17 (+3) 13 (+1)6 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Infernal, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Az-Adar Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Religious, Family. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Az-Adar Bradshaw, Male Half-Orc Ranger 1
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)7 (-2) 11 (+0)5 (-3)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp. Red-brown spinel (40 gp).


Social Check DCs

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