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Advanced [show]


Smoking Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She is well dressed, but even with her fine clothing she looks run-down. Her fur is gray and very short. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: The child of western immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Knight. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her old friends; and to unite with her brother

Ideals: Justice. Bonds: Family, Immigrant, Job, Adventurer. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Smoking Of Winter, Female Tabaxi Fighter 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with feathered hat. His blonde hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Gerard Feeny, Male Half-Elf Warrior 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Duergath Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to cover his moderate length white hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Duergath was born in the north. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Duergath Stoutale, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs


Avelina Bradley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her hair is short and chestnut. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She can speak with the recently deceased. A true patriot, Avelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of northern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Avelina's homeland. Avelina decided to take the middle way and become a bodyguard. She was granted necromantic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Gifted, Fighting. Bonds: Attractive, Military, Immigrant. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Avelina Bradley, Female Human Warlock 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 6 (-2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 8
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: Just what you see.


Social Check DCs


Lorilla Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is bald on top and has large auburn tufts of hair around her ears. Her green unseeing eyes seem to look past you.

Personality: Lorilla wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the south; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Entrepeneur, Disciplined. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Lorilla Horcusporcus, Female Gnome Warrior 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)6 (-2) 14 (+2)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp.


Social Check DCs

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