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NPC Generator

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Advanced [show]


Odo Hornsby, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His hair, while still mostly blonde, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Odo Hornsby, Male Human Monk 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)14 (+2) 16 (+3)6 (-2)
Skills Intimidation +0, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. A pair of silk slippers encrusted with tiny pearls. (160 gp).


Social Check DCs


Moon Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a pastel vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur is cinnamon and very short. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and wants to work out more often

Ideals: Athletic, Joker, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Moon Of World, Male Tabaxi Wizard 12
Medium (5'4") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 60 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)8 (-1) 12 (+1)19 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp.


Social Check DCs


Charles Enfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple grey robe with red stripes complete with hood. He is muscular with a powerful set of arms. His hair is short and silver. This gray eyed southerner is not easily forgotten.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Glassblower business at a young age. His childhood dream was to be a Cook, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Enfield, Male Human Warrior 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Azurite (4 gp). 1 Everburning torch.


Social Check DCs


Merihim Pride, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His purple hair has been sun bleached extensively. His eyes are gold and catlike.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Performer, but he got bored and became a Slave Trader. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is a bit of a kleptomaniac; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Mentor, Criminal record. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Merihim Pride, Male Tiefling Expert 14
Medium (5'3") Tiefling, Neutral Evil (CR 14)
Armor Class 12
Hit Points 62 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Intimidation +8, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Smoky quartz (50 gp). White pearl (80 gp). 1 Medium magic item.


Social Check DCs


Quespa Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars. Her white crest is heavily combed to the left. Her eyes, though not visible through her cowl, are gold.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quespa took refuge in the large cave and found the beat up whip and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quespa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against goblins; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Quespa Norixius, Female Dragonborn Paladin 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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