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Advanced [show]


Orthog Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. Orthog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Orthog Blackwood, Male Half-Orc Ranger 5
Medium (6'0") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)7 (-2) 17 (+3)15 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs


Joser Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a red and black handkerchief worn on his right side and is in decent physical shape. His silver hair is singed and shortened. His violet unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Locksmith, his father struggled to pay the bills. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Poor. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Joser Jamjar, Male Halfling Monk 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 60000 cp.


Social Check DCs


Gerald Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. He has moderate length golden hair. His amber eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He's in love; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Fearful. Bonds: Rich, Slave, Job, Has a crush. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Gerald Wilborn, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1000 sp. 1 Backpack. 1 Masterwork Artisan’s tools. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Rathkran Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a black and green robe with the hood down. His rusty crest is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Rathkran wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Rathkran lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Engraver for hire.

Motivation: Sabotage a competitor; and doesn't want to be a engraver and was forced into it by his family

Ideals: Disciplined. Flaws: Insane. Bonds: Enemies, Family, Job. Occupation: Engraver

Voice: American accent

Attributes [hide]

Rathkran Clethtinthiallor, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Persuasion +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 10000 sp. Alexandrite (1600 gp). Obsidian (6 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Margery Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'0" western woman, she dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her chestnut hair is cut jaggedly and amateurishly. Her green unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Fletcher business at a young age. Cursed with vampirism at a very young age, Margery has worked very hard to control her curse. She has drifted from career to career and currently works as a Fletcher.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Flaws: Disease, Shy, Impulsive. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Margery Fasharash, Female Half-Elf Rogue 8
Medium (5'0") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 4000 sp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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