Zanna Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a blue vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her brown hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. After coming to the age of reason, Zanna took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 49 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Tenena Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tattered old clothes. Her red hair is cut short. Her violet eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.
History: She was born into a rich family. Her parents enrolled her in a Expert school at a young age so that she could practice her druidic talents. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and expand her business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 36000 sp. 1 Minor magic item.
Kiirith Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His gold crest is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Kiirith was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and a strong sense of loyalty to human people
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Orc, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 30 gp. Red spinel (100 gp).
Yevelda Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a black and brown handkerchief worn on her left side. She keeps her long white hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of brigands once and for all.
History: Sold as a small child to a brothel owner, Yevelda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want her driven away; and revenge
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Military. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp.
Windy Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His fur is short and lavender. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Windy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was a Engraver, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Family, Military. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp.
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