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NPC Generator

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Advanced [show]


Nemeia Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a green coat over a violet low-cut shirt, and a top hat upon her head, she is not a threatening figure. Her dark red hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She is very quiet and rarely speaks above a whisper. She is able to make almost anything out of random pieces of junk.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Nemeia took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Nemeia Pursuit, Female Tiefling Adept 3
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2600 sp.


Social Check DCs


Traulam Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tan tunic with yellow highlights, and long tan pants that bunch up around her shoes. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Traulam is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.

Motivation: She wants nothing more than to rejoin the army; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Criminal record, Military. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Traulam Yaeldrin, Female Elf Commoner 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting clothing which further accentuates her frame and is in decent physical shape. She keeps her long gray fur kept up in a rat tail. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her first spouse was a Locksmith, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is greedy

Flaws: Shy, Impulsive, Greedy. Bonds: Attractive, Rich, Family. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Emerald In the Wind, Female Tabaxi Expert 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Banded mail. 1 Full Plate. 1 Full Plate.


Social Check DCs


Ermina Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. She has silver hair. Her violet eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc

Ideals: Joker, Logical. Flaws: Fearful, Antagonistic, Greedy. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Ermina Melancon, Female Half-Elf Ranger 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair and beard is wavy and long. His eyes are hazel.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to raise his children well; and revenge

Ideals: Athletic. Flaws: Shy, Disease, Ugly. Bonds: Enemies, Family. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Orsik Graybeard, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 8 (-1)16 (+3)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp. 1 Backpack.


Social Check DCs

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