Kugáluga Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a simple white robe with violet stripes complete with hood. His head has been shaved. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Flaws: Ugly, Addict, Fearful. Bonds: Poor, Military. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +9 / 3d6+5, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. She is physically well-built. She keeps her beige fur in a pixie cut. Her hazel eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Seven hails from a village terrorized by orcs. Seven was born on a far western desert where she grew up under the tutelage of her father, an expert Herbalist. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and many orcs want her driven away
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Religious, Enemies, Immigrant. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 9000 sp. Onyx (20 gp). Blue star sapphire (1400 gp). Rock crystal (20 gp). Bloodstone (20 gp). Alexandrite (700 gp). Citrine (20 gp).
Felgrat Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple black robe with brown stripes complete with hood and is in decent physical shape. He has styled his chestnut hair well, parting it to the left. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Felgrat took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has since lost track of the people in his past.
Motivation: Expand his business; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Rich, Nature, Family, Job. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 pp. Jasper (80 gp).
Syllin LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy red hair. She wears large thick round spectacles.
Personality: She loves telling others what to do and how they should feel about things. She is an amazing painter.
History: She was born in the south, but her parents moved at a very young age to the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable
Ideals: Opinionated, Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. 2 Thunderstones. 1 Everburning torch.
Burto Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Persistence. Flaws: Insane, Secretive, Addict. Bonds: Rich. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Auran, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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