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NPC Generator

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Advanced [show]


Trym Cooper, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, marred by teas. He wears a wide-brimmed hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Insomniac, Hedonist. Bonds: Religious, Mentor. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Cooper, Male Human Paladin 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)4 (-3) 7 (-2)15 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. 3 Acid flasks.


Social Check DCs


Xanaphia Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She wears a deerstalker hat to cover her moderate length silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Butcher. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Xanaphia studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Butcher job now, and dutifully fulfills any obligations she has.

Motivation: She has comitted a past crime that haunts her to this day; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Xanaphia Boleem, Female Half-Elf Rogue 11
Medium (5'8") Half-Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 67 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Giant
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aasathra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a slight overbite and is overall scrawny. Her crest, while still mostly bronze, has prominent grey streaks. She has several tiny ruby earrings on each ear.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and money/treasure

Flaws: Impulsive, Disease. Bonds: Adventurer, Rich, Attractive. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Aasathra Esstyrlynn, Female Dragonborn Adept 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Bernard Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a yellow cloak and cross-gartered grey stockings. He has a hunchback. His hair is long and red with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He has blue eyes and a yellow hat with a grey feather.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow.

Flaws: Ugly, Depressed. Bonds: Enemies, Military, Rich. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Bernard Teinithra, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Celestial, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 400 gp. Hematite (10 gp). Hematite (10 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs


Lidda Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. She has a moderate pudge and is not very fit. She has slicked back silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was raised by priests from a young age. Lidda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lidda decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has decided she is irredeemable.

Flaws: Antagonistic. Bonds: Rich, Attractive, Criminal record, Religious, Mentor. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Lidda Leagallow, Female Halfling Rogue 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)8 (-1) 14 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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