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NPC Generator

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Himo Rothenel, Male Elf [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail, he is not a threatening figure. His blonde hair is long and unkept. He has gleaming, smiling blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Ideals: Persistence. Flaws: Ugly, Selfish, PTSD. Bonds: Slave. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Himo Rothenel, Male Elf Adept 5
Medium (4'7") Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 6 (-2)6 (-2) 17 (+3)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp.


Social Check DCs


Elizabeth Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her skin is fair and her fingers are delicate and long. Her blonde hair is styled in orderly dreadlocks. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.

History: She was born the only child of a wealthy merchant. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Meet up once more with her childhood friend; and a deep hatred of gnolls

Ideals: Fighting, Justice, Entrepeneur. Bonds: Immigrant, Enemies, Adventurer. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Elizabeth Hallewell, Female Human Rogue 6
Medium (5'11") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Gnarsh Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Gnarsh will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic, Extrovert. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Gnarsh Bradley, Male Half-Orc Rogue 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Mishann Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her scarlet crest is long and unkept. Her eyes are red and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mishann took refuge in the ruined castle and found the beat up shield and armor she uses now. She has dedicated herself to building a better trade route.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer, Job. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mishann Mohradyllion, Female Dragonborn Wizard 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Large well-done wool tapestry (200 gp).


Social Check DCs


Bella Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a white vest and prefers red and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is unkempt and raggedy. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bella took refuge in the old dungeon and found the beat up bow and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Bella Bigheart, Female Halfling Cleric 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 19000 cp.


Social Check DCs

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