Vaina Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tight fitting violet shirt and pants. She sports a flattop hair cut. Her hazel unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. The war was a terrible time for her, and Vaina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Vaina was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world; and she feels kind of lost in life
Flaws: Disease, Impulsive, Depressed. Bonds: Military. Occupation: Bookbinder
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 77 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 600 pp. Gold and topaz bottle stopper cork (400 gp). Black velvet mask with numerous citrines (70 gp). Jeweled gold crown (2000 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Cloth of gold vestments (70 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Medium magic item.
Gaaki Langston, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears black cloth garments or leather armor. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is covered beneath a completely black helmet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Energy wise she seems alert and responsive.
History: Sold as a small child to a necromancer, Gaaki was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 4 years later her spouse died after the birth of her son. Heartbroken, Gaaki never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and to share knowledge with the world
Ideals: Gifted, Professionalism. Bonds: Mentor, In love. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1400 sp.
Windy Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His fur is cut close to his head. He has gleaming, smiling amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Windy grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and meet up once more with his childhood friend
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1900 gp. White pearl (40 gp). Clear bright green emerald (2000 gp). Black opal (1500 gp). Carnelian (60 gp).
Uthemar Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet shirt with thin black vertical stripes and red pants. He wears his chestnut hair up. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Uthemar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Uthemar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Military. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp. 1 Masterwork Common Melee.
Wymar Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Doctor.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Shy, Depressed. Bonds: Attractive, Nature, Job. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 10 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +6
Possessions: Peridot (50 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!