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Advanced [show]


Salasar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He wears a colorful flower in his bronze crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Salasar Phrahdrandon, Male Dragonborn Warlock 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1500 gp. Golden yellow topaz (1500 gp). Sardonyx (30 gp). Blue quartz (5 gp).


Social Check DCs


Sannl Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of glaives, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her golden hair is slicked back into a classic pompadour. She wears an eyepatch.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Sannl grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Barrister for hire.

Motivation: To reunite with her old friends.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Sannl Hammerstone, Female Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1600 sp. 1 Smokesticks.


Social Check DCs


Skirt Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. She has dyed her greying lavender fur a little too much giving a sharp lavender color. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Skirt took refuge in the old dungeon and found the beat up warhammer and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son.

Ideals: Gifted. Bonds: Attractive, Family, Poor, Nature. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Skirt Peak, Female Tabaxi Bard 1
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Amber (110 gp).


Social Check DCs


Brottor Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light grey in addition to tight pants. With a patchy red beard and wild red hair. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Antagonistic, Shy. Bonds: Military, Immigrant, Religious. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Brottor Glanhig, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 17 (+3)8 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp.


Social Check DCs


Kristryd Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in earthy colors with a brown and blue handkerchief worn on her left side. She sports a flattop hair cut. Her gray eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Brewer arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has money and likes to spend it.

Ideals: Logical. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Kristryd Graybeard, Female Dwarf Monk 6
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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