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NPC Generator

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Ernest Rutland, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly shields and longbows. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Hedonist. Bonds: Attractive, Criminal record, Adventurer, Nature. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Ernest Rutland, Male Human Ranger 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp.


Social Check DCs


Krûk Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, white, dusty cloak. His hair is chestnut and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing music.

History: Krûk lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has never given up on his music dream.

Motivation: Find a way to reverse the transformation of his sister; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Guardian, Family, Nature, Enemies. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Krûk Bradford, Male Half-Orc Monk 8
Medium (6'0") Half-Orc, True Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills Medicine +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His silver hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Kipper Fiddlefen, Male Gnome Monk 5
Small (3'4") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 700 gp. Cloth of gold vestments (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A roughly beaten golden orb (130 gp).


Social Check DCs


Shava Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and is typically in her Bowyer uniform. Her chestnut hair is lengthy. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She snorts whenever she laughs or is feeling confident. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Shava lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Bowyer soon after.

Motivation: She feels the way she acts is they only way to get by in the world; and expand her business

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Family, Poor. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Shava Markum, Female Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 6 (-2)10 (+0)
Skills Acrobatics +3, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs


Avice Yardley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her auburn hair is cut short with large spiked bangs in the front. Her blue eyes peer out from beneath her broad grey hat.

Personality: Her tongue was cut out and she uses sign language. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of eastern immigrants she idolized her father. She worked as a nervous Miller and found it very stressful. She now owns her own business.

Motivation: To be a Architect again; and further expansion of business

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Avice Yardley, Female Human Warlock 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)14 (+2) 8 (-1)17 (+3)
Skills Athletics +1, History +4
Senses Passive Perception 9
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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