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NPC Generator

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Advanced [show]


Jezebeth Flair, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black wide-brimmed hat and black clothes. She carries with her a set of longbows on her belt, each one with a ruby on the hilt. Her hair is cut close to her head. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Jezebeth was raised in a hard working conservative environment. She worked as a nervous Locksmith and found it very stressful. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their daughter. She worked as a Locksmith, and she later adopted a second daughter.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and to clean up the streets

Ideals: Fighting. Bonds: Job, Adventurer, Family, Guardian. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Jezebeth Flair, Female Tiefling Barbarian 4
Medium (6'2") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Bilbron Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish blonde hair is in a traditional bowl cut. His eyes are green.

Personality: This man loves singing and to teach people singing more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Pacifist. Bonds: Adventurer, Slave, Job. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Bilbron Folkor, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Gilbert Payton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is generally shirtless and showing off his tattooed chest. He wears his brown hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: Gilbert was raised in a hard working conservative environment. Gilbert was born on a far eastern island where he grew up under the tutelage of his mother, an expert Sage. He struck the Sage job and began his own company from there.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Cynical. Bonds: Military, Job, Immigrant, Criminal record. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Payton, Male Human Druid 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Mamnen Caution, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair, while still mostly chestnut, has prominent grey streaks. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the west. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Pacifist, Entrepeneur. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Mamnen Caution, Male Tiefling Warlock 17
Medium (5'1") Tiefling, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 128 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +9, Intimidation +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: Coral (120 gp). Azurite (9 gp). Rich purple corundum (1200 gp). Sard (40 gp). Silver pearl (120 gp). Tiger eye turquoise (9 gp). Red-brown spinel (120 gp). Red garnet (120 gp). Sardonyx (40 gp). Tiger eye turquoise (9 gp). Red-brown spinel (120 gp). Blue quartz (9 gp). Moonstone (40 gp). Jasper (40 gp). Golden pearl (120 gp). Violet garnet (600 gp). Eye agate (9 gp). Jade (120 gp). Azurite (9 gp). Carnelian (40 gp). Peridot (40 gp). Black star sapphire (1200 gp). Pink pearl (120 gp). Onyx (40 gp). Jet (120 gp). Deep blue spinel (600 gp). Amethyst (120 gp). Violet garnet (600 gp). Brown-green garnet (120 gp). Tiger eye turquoise (9 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise gray.

Personality: Aggressive, abrasive, and angry, Einkil embodies much of what other species detest in the Dwarves. He is obsessed with finding treasure.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He struck the Mortician job and began his own company from there.

Motivation: He feels threatened by others; and expand his business

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich, Job. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Einkil Torunn, Male Dwarf Fighter 9
Medium (4'1") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 52 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1400 gp. Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Rose (50 gp). Deep green spinel (60 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs

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