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Advanced [show]


Adam Myerscough, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He usually wears his grey robe and has his mace always slung over his shoulder, marred by beers. His black hair is still thick. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Religious, Enemies. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Adam Myerscough, Male Human Cleric 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Rendar Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Rendar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Sage profession.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Entrepeneur, Extrovert. Bonds: Job, Nature, Criminal record. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Rendar Palomarez, Male Half-Orc Wizard 6
Medium (6'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 700 gp.


Social Check DCs


River Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this man is wearing the road beaten gear of a warrior. His lavender fur is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. River was born on a far western island where he grew up under the tutelage of his father, an expert Sculptor. He now owns his own business.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

River Thunder, Male Tabaxi Druid 3
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Valida Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her chestnut hair is cut short with large spiked bangs in the front. Her green eyes lackadaisically let the world flow into them.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Seeks redemption; and meet up once more with her childhood friend

Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Criminal record. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Valida Trueanvil, Female Dwarf Expert 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)15 (+2) 13 (+1)6 (-2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Vonbin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, grey, dusty cloak. His white hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Fortune-teller, but he got bored and became a Sage. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Criminal record, Job, Has a crush. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Vonbin Broodfist, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp. Azurite (13 gp). Azurite (13 gp). Malachite (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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