Bilga Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.
Personality: She has a massive crush on the younger sibling of the Junk Dealer who has hired her part-time. She also has developed a complete distrust of the Courier profession.
History: Born to a pair of adventurers, Bilga grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well; and she is currently in port desperately looking for someone to get her out
Bonds: Has a crush, Job, Adventurer, Family, Slave. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1900 sp. 1 Chain shirt.
Ridaro Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright blue dresses and hats. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy, self-centered, vain, and jealous.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Priest and was forced into it by her family.
Ideals: Artistic. Flaws: Selfish. Bonds: Family. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. Hematite (14 gp). Violet garnet (600 gp). Black pearl (600 gp).
Nora Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses well, typically a more casual-formal manner. Her hair is red, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is lazy and tries to find solutions quickly.
History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Mercenary, but she got bored and became a Butcher. She has achieved small success as a Butcher.
Motivation: She is wracked by social anxiety; and balancing her hectic life and new butcher responsibilities is difficult
Ideals: Fighting. Flaws: Lazy, Fearful. Bonds: Attractive, Job. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points -4 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 4 (-3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Mord Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly bastard swords and swords. He has a very tight haircut. His violet eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.
History: He was raised by priests from a young age. Mord was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mord decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Religious, Mentor. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 4000 sp.
Bimpnottin Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing a long, blue, dusty cloak. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are violet and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving As long as the job gets done she does not care how it got done.
History: She got into the Adventurer business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Ideals: Joker, Professionalism, Entrepeneur. Bonds: Job. Occupation: Adventurer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 56 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Pink pearl (90 gp). Deep green spinel (90 gp). Eye agate (11 gp). Malachite (11 gp). Peridot (80 gp). Black pearl (900 gp). Zircon (80 gp). Alexandrite (900 gp). White pearl (90 gp). Deep blue spinel (900 gp). 1 Medium magic item.
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