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Advanced [show]


Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his whip. He has shaved his head bald. He has brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Umpen grew up listening to his father's many stories. After coming to the age of reason, Umpen took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Gifted. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Umpen Ningel, Male Gnome Expert 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. He has styled his chestnut hair well, parting it to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of western immigrants he idolized his mother. He married young, but lost his spouse to giants. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Enemies, Immigrant. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Crampernap Tarkelby, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 26000 sp. Aquamarine (900 gp). Amber (160 gp). Banded agate (15 gp). Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs


Krusk Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a small hat to cover his moderate length golden hair. His eyes are amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a pair of adventurers, Krusk grew up listening to his mother's many stories. Krusk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Armorer like his mother before him.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Krusk Marleigh, Male Half-Orc Expert 4
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Sardonyx (60 gp). Star rose quartz (60 gp). Fire opal (700 gp). 1 Minor magic item.


Social Check DCs


Burto Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is knotted and matted. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Burto Bigheart, Male Halfling Warrior 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 cp. 8 Acid flasks. 2 Antitoxin. 8 Acid flasks.


Social Check DCs


Cockaby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He keeps his chestnut hair in a pixie cut. His green eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.

History: Cockaby was raised in a hard working conservative environment. His childhood dream was to be a Doctor, but he was a colossal failure. In the meantime he has taken over work as a Performer and occasionally as a mercenary.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Cynical, Antagonistic. Bonds: Job, Adventurer. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Cockaby Wildwander, Male Gnome Bard 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs

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