Flame Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her beige fur is lengthy. She has a tattooed face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born several months after her father was called into army service. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Joker, Fighting. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 20 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 6 (-2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kipper Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.
History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted necromantic powers by his dying sister.
Motivation: He is greedy; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Immigrant, Family. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 600 sp.
Right-Handed Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man wears a pastel tunic with black highlights, and long blue pants that bunch up around his shoes. His clothes are grease stained in places. He wears a colorful flower in his white fur. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is content
Ideals: Philantrophist, Logical. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 50 pp.
Az-Rans Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears white painted combat armor at almost all times. His brown hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.
Personality: Eccentric and domineering, Az-Rans will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Extrovert. Bonds: Family, Poor, Job. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 24000 sp.
Eloise Staurheim, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her long blonde hair reaches down to her waist. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of eastern immigrants she idolized her father. Her father took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she's looking for her big break
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!