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Advanced [show]


Fonkin Offund, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue costume with the symbols of luck on his torso. His brown hair is lengthy. He has several tiny amber earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fonkin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fonkin. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Flaws: Fearful. Bonds: Rich, Family, Criminal record, Nature. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Fonkin Offund, Male Gnome Adept 13
Small (3'3") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 94 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)6 (-2) 16 (+3)10 (+0)
Skills Insight +7, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 700 pp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and ruby ring (4000 gp). Solid gold idol (800 gp). Black velvet mask with numerous citrines (70 gp). 1 Minor magic item.


Social Check DCs


Ea Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt with thin white vertical stripes and grey pants. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a rose on it. She has moderate length purple hair. She tend to wears goggles to shield her eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: The child of northern immigrants she idolized her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.

Motivation: She would like to get married and retire; and an old rival family wants her found

Bonds: Guardian, Criminal record, Immigrant, Family, Has a crush. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Ea Judgment, Female Tiefling Cleric 7
Medium (4'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Investigation +5, Survival +2
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90000 cp. 1 Minor magic item.


Social Check DCs


Seraphina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her black hair up in a very large beehive style do. Her eyes are likewise green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better world.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Impulsive. Bonds: Poor. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Seraphina Wildheart, Female Halfling Warlock 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 6000 cp.


Social Check DCs


RĂ¢sh Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He has a large black mantle and cape that has been intricately interwoven into his white robe. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Performer like his father before him.

Motivation: He's looking for his big break; and to be a cook again

Flaws: Antagonistic, Disease. Bonds: Family, Job, Adventurer. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

RĂ¢sh Wheatley, Male Half-Orc Adept 5
Medium (5'6") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Semyaza Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a hunchback. Her hair is white and curly. She has red eyes and a black hat with a blue feather.

Personality: Semyaza is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a desert tribe. A freak accident while working with her Detective father left her crippled. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Semyaza Debauchery, Female Tiefling Paladin 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 6 (-2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Azurite (9 gp). Lapis lazuli (9 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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