Seebo Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is portly but not overly obese. His black hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Seebo was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Carter.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Opinionated, Logical, Persistence. Bonds: Job, Military. Occupation: Carter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. Azurite (16 gp). Amethyst (130 gp). Tourmaline (130 gp). 2 Holy water. 2 Holy water. 2 Holy water. 2 Smokesticks.
Gennal Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear yellow clothing when he does not wear armor. His auburn hair is still thick. His green eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 3 years old his parents immigrated from the east. Through the years after Gennal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gennal's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: He wants to get laid; and he's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Family, Has a crush. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Oblar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His red hair is cut jaggedly and amateurishly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. Oblar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Opinionated, Joker. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 61 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Terran
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1700 gp. Chrysoberyl (140 gp). Blue sapphire (1200 gp). Violet garnet (400 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harvest Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy gray fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a desert tribe. Her first spouse was a Cook, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now spends her time doing works of charity.
Motivation: Wants to raise her children well; and nothing but the best is good enough for her
Ideals: Philantrophist, Impeccable. Flaws: Insane, Antagonistic. Bonds: Nature, Family. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Druidic, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Blue sapphire (1400 gp). Alexandrite (600 gp). 1 Full Plate.
Darrak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple grey robe with white stripes complete with hood. He carries a battered greataxe and tarnished falchion as well. He wears his red hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Adventurer, Poor. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 130 pp. 1 Chain shirt.
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