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Thoradin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Locksmith uniform. He carries a battered falchion and tarnished whip as well. His chestnut hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east to a Locksmith, Thoradin learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Thoradin Broodfist, Male Dwarf Rogue 6
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)8 (-1) 12 (+1)10 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. Violet garnet (1300 gp). Smoky quartz (60 gp). Jet (80 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Joser Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Joser is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Joser took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Military, Nature. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Joser Goldfound, Male Halfling Monk 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 120 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 4000 gp.


Social Check DCs


Tordek Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair has been sun bleached extensively. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of southern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wishes to resurrect an old love; and to settle down with his crush

Flaws: Cynical. Bonds: Has a crush, Immigrant, Nature, In love. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Tordek Graybeard, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 10 (+0)8 (-1)
Skills Athletics +2, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Aquan, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 390 gp.


Social Check DCs


Adran Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, yellow cloak. He keeps his white hair in a flapper bob. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to protect his home

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Guardian, Immigrant, Debt. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Adran Heiser, Male Half-Elf Warrior 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Two Llamas Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky pastel painted plate armor. She has a slight overbite and is overall scrawny. Her yellow fur is heavily combed to the left. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She invites people to come help in her community garden.

History: She comes from a rich northern family. Like her father and her brother before her, after school she went straight into learning to become a Masseuse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult.

Ideals: Artistic, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Two Llamas Hummingbird, Female Tabaxi Warrior 13
Medium (5'8") Tabaxi, Chaotic Good (CR 13)
Armor Class 10
Hit Points 100 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)8 (-1) 17 (+3)15 (+2)
Skills Perception +7, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4

Possessions: 1000 gp. Alexandrite (600 gp). Violet garnet (600 gp). Star ruby (1500 gp). Obsidian (4 gp). Banded agate (4 gp). 1 Medium magic item.


Social Check DCs

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