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NPC Generator

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Advanced [show]


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Miller uniform. His white hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: The child of a Seamstress, who enjoyed hunting, Everard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is greedy

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Rich, Nature. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Everard Huxley, Male Human Cleric 7
Medium (6'5") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Red spinel (100 gp). Black pearl (400 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his axe. He is physically well-built. His hair is blue and curly. This white eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and to prove his worth to the world

Ideals: Logical. Flaws: Impulsive. Bonds: Immigrant, Enemies. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Oriax Rescue, Male Tiefling Warlock 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 180 pp. 1 Minor magic item.


Social Check DCs


Alexandre Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has a small bristly mustache and wavy auburn hair. He has brown eyes and a brown hat with a violet feather.

Personality: Eccentric and domineering, Alexandre will drive conversation. He also has developed a complete distrust of the Animal Trainer profession.

History: The child of northern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alexandre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alexandre. He then took over the family business and is one of the better Engraver for hire.

Motivation: He is content; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Immigrant, Criminal record. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Alexandre Fidget, Male Human Rogue 7
Medium (5'5") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 18 (+4)10 (+0)
Skills Athletics +3, Investigation +5
Senses Passive Perception 14
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +5

Possessions: Smoky quartz (80 gp). Brown-green garnet (70 gp).


Social Check DCs


Ar-Gul Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His clothes are grease stained in places. He has red hair. He has hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Ar-Gul Hadley, Male Half-Orc Paladin 6
Medium (5'11") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)6 (-2) 12 (+1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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