Panana Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She wears a broad hat to cover her moderate length black hair. Her eyes are blue and she is always smoking a pipe.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better world.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Terse, Shy. Bonds: Poor, Religious, Adventurer. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 19 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. 1 Chain shirt.
Oriel Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting yellow shirt and pants. Her auburn hair has been sun bleached extensively. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When she was but 6 years old her parents immigrated from the east. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 160 gp.
Vondal Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries rapiers. He wears a feathered hat to cover his moderate length golden hair. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: Born in the north to a Map Maker, Vondal learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 4 years.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
Arumawann Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his blue robe and has his scythe always slung over his shoulder. He wears his chestnut hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.
Motivation: To share knowledge with the world; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Logical. Flaws: Insomniac. Bonds: Job, Immigrant, Family. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Gimûb Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His silver hair is braided into rings. His eyes are violet.
Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He got into the Bookbinder business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new bookbinder responsibilities is difficult
Ideals: Athletic, Professionalism. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Bookbinder
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
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