Sun Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her hand crossbow ready. Her fur is greying and her face has many wrinkles. She wears an eyepatch.
Personality: This woman loves writing and to teach people writing more than just about anything. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world.
Ideals: Fighting, Artistic, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Auran, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Tiaathque Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears suspenders and tan workpants. Her shirt is pastel, and she wears a heavy tan leather apron most of the time. Her head has been shaved. Her ears are large.
Personality: She dislikes all the random violence that takes place in the east. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born in the east. A few years later when the north was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and regain custody of her son
Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Immigrant, Enemies. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: Just what you see.
Seebo Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His black hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: Seebo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Military, Poor. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Merihim Principle, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Merihim is combative with any and all who dare try his patience in the slightest.
History: He got into the Tailor business at a young age. He worked as a nervous Tailor and found it very stressful. He became a Tailor soon after.
Motivation: To be a Carpenter again; and expand his business
Ideals: Impeccable, Justice. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Darrak Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Flaws: Insane, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic, Infernal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 90 gp.
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