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NPC Generator

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Advanced [show]


Emma Gracey, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a faded coat and loose pants complete with wide-brimmed hat. Her hair is golden and curly. She has gleaming, smiling gray eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and she feels threatened by others

Ideals: Athletic, Professionalism, Logical. Flaws: Fearful. Bonds: Rich. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Emma Gracey, Female Human Druid 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. 1 Darkwood Buckler.


Social Check DCs


Marbas Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and very short. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Fearful, Disease, Insomniac. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Marbas Mercy, Male Tiefling Warrior 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolen Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a blue coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He has a long blonde beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He is obsessed with a lost civilization.

History: Rolen was born with his mother's beautiful face. He found a children's book about a Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Bonds: Poor, Attractive, Has a crush, Adventurer, Enemies. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Rolen Xiloscient, Male Elf Ranger 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Sard (80 gp).


Social Check DCs


Randal Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears tattered old clothes. His hair is short and blonde. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Randal Harper, Male Half-Elf Sorcerer 4
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 24000 sp. Solid gold idol (1200 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Surina Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. She wears her silver crest up. Her red eyes peer out from beneath her wide-brimmed black hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To pay off her debts; and she is greedy

Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Rich, Debt. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Surina Phrahdrandon, Female Dragonborn Paladin 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. Moss agate (9 gp). Golden yellow topaz (400 gp). Red spinel (60 gp). 1 Half-Plate.


Social Check DCs

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