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Advanced [show]


Reddlepop Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears an entirely tan suit with white socks and a vest with buckled shoes. With wild red hair. This brown eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Reddlepop isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her mother raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Optimist, Fighting. Bonds: Poor, Nature. Occupation: Banker

Voice: American accent

Attributes [hide]

Reddlepop Raulnor, Female Gnome Warlock 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aramil Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. He has a small bristly mustache and wavy auburn hair. His eyes are gray and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Aramil was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aramil took refuge in the old dungeon and found the beat up sickle and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Shy, Hedonist. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Aramil Xiloscient, Male Elf Monk 2
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Adam Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north to a Junk Dealer, Adam learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record, Job. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Adam Dryden, Male Human Fighter 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Thervan Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized tan coat, and a wedding ring on his right hand. He keeps his red hair in a flapper bob. His violet eyes peer out from beneath his feathered tan hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Thervan grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist. Bonds: In love, Has a crush, Adventurer. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Thervan Sylvaranth, Male Elf Warrior 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Zircon (40 gp). Azurite (16 gp).


Social Check DCs


Anselm Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit, and he perpetually has his crossbow ready. His tied-back hair is red. He is baby faced.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Anselm Tenley, Male Human Barbarian 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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