Hadwisa Staurheim, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her golden hair is heavily combed to the left. This amber eyed northerner is not easily forgotten.
Personality: Eccentric and domineering, Hadwisa will drive conversation. She is an amazing painter.
History: Hadwisa was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She's since become an addict/alcoholic.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Extrovert, Gifted. Flaws: Addict. Bonds: Family. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Enialis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has wavy chestnut hair. He is baby faced.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born several months after his mother was called into army service. When Enialis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Mentor, Military. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Altho Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely red suit with black socks and a vest with buckled shoes. He carries with him a set of axes on his belt, each one with a jet on the hilt. His black hair is braided into rings. His gray eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.
History: Altho hails from a village terrorized by goblins. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and someone believes him a fraud
Ideals: Fighting, Impeccable, Gifted. Bonds: Enemies, Slave. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Aquan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Millicent Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She prefers to wear flannel. She has dyed her greying silver hair a little too much giving a sharp silver color. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was raised by priests from a young age. After coming to the age of reason, Millicent took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious, Mentor. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 1 Minor magic item.
Three Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She is wearing a long, brown, dusty cloak. She has done her best to style her black fur to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is calm most of the time but flees social interaction. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Three was born with her father's beautiful face. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Shy, Racist. Bonds: Attractive, Immigrant, Family. Occupation: Slave Trader
Voice: Timid voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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