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NPC Generator

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Advanced [show]


Heather Brady, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a brown collared shirt and pastel skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. She keeps her auburn hair in a pixie cut. Her violet eyes peer out from beneath her feathered brown hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a mountains tribe. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She would like to get married and retire; and to unite with her brother

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Family, Has a crush. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Heather Brady, Female Human Wizard 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Daar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she tends to wear a large black jacket. Her rusty crest is heavily combed to the right. She has gold eyes and a black hat with a red feather.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Dyer, but she was a colossal failure. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: She is unsatisfied with her job; and she loathes her own lifestyle

Ideals: Professionalism. Flaws: Depressed. Bonds: Enemies, Mentor, Job. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Daar Beryntolthropal, Female Dragonborn Aristocrat 3
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mardred Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly bows and tridents. Her white hair, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Mardred lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a Dyer soon after.

Motivation: Wants to raise her children well; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family, Job. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Mardred Strongheart, Female Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp. Peridot (70 gp). Freshwater pearl (7 gp). Moonstone (70 gp).


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He sports a long red beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Painter. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast island. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Painter soon after.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease, Hedonist. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Tim Nibley, Male Human Rogue 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Chem Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a black tunic with green highlights, and long tan pants that bunch up around his shoes. He has silver hair. He has gold eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. During his travels, Chem and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Chem discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Chem fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Depressed, Disease. Bonds: Adventurer, Enemies. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Chem Bliss, Male Tiefling Warrior 2
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp.


Social Check DCs

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