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Advanced [show]


Trail Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her fur is yellow, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also has developed a complete distrust of the Sculptor profession.

History: Trail was raised in a hard working conservative environment. Through the years after Trail was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Trail's father didn't care for her much, and the feeling was mutual. She now owns her own business.

Motivation: Sabotage a competitor; and to be a sculptor again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Trail Treat, Female Tabaxi Wizard 4
Medium (4'11") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. 1 Disguise kit. 1 Disguise kit. 1 Spyglass.


Social Check DCs


Fulbar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. His hair is red, silky, and of moderate length. He is baby faced.

Personality: Fulbar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Fulbar Nimblefingers, Male Halfling Aristocrat 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Meena Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, marred by teas. Her hair is long and chestnut with streaks of auburn, and is pulled back with small tan clips. She wears an eyepatch.

Personality: She is business-like. She takes instructions and follows them to the letter. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of a Bricklayer, who enjoyed hunting, Meena was taken on many hunting expeditions. Her necromantic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Professionalism, Gifted. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Meena Pingun, Female Gnome Adept 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Bloodstone (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Nuthra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Dyer. Her long copper crest is drawn into a two foot long braid. Her ears are large.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Nuthra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Nuthra's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Dyer.

Motivation: She feels the way she acts is they only way to get by in the world; and to be a courier again

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Nuthra Raghthroknaar, Female Dragonborn Ranger 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 260 gp. Fiery yellow corundum (400 gp). Red garnet (90 gp).


Social Check DCs


Fulbar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Weaver uniform. He has styled his golden hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the south. His childhood dream was to be a Roofer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Disease, Secretive. Bonds: Job, Immigrant, Attractive. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Fulbar Goodearth, Male Halfling Fighter 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs

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