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Jillian Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long auburn hair kept up in a rat tail. Her eyes are green and catlike.

Personality: Jillian is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 6 years old her parents immigrated from the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and an old rival family wants her found

Ideals: Extrovert, Persistence. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Jillian Fastfoot, Female Halfling Cleric 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp. 1 Chain shirt.


Social Check DCs


Spear On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a worn and beaten armor. She sports a flattop fur cut. Her face is covered beneath a completely black helmet.

Personality: Spear wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born several months after her father was called into army service. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Military, Job. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Spear On the Mountaintop, Female Tabaxi Warrior 3
Medium (4'7") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 8 (-1)15 (+2)
Skills Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. Chrysoprase (20 gp). Chrysoprase (20 gp). Red spinel (140 gp).


Social Check DCs


Greethen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His silver crest is knotted and matted. His eyes are gold and beady.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Logical. Flaws: Ugly, Hedonist, Insane. Bonds: Rich, Adventurer. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Greethen Bhenkumbyrznaax, Male Dragonborn Ranger 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Gerard Ryland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dark leathers with embroidery. His auburn hair is cut short with large spiked bangs in the front. His eyes are gray and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's father didn't care for him much, and the feeling was mutual. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Emotional, Antagonistic. Bonds: In love, Family. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Gerard Ryland, Male Human Expert 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Shamash Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop crest cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shamash took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of brigands

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Shamash Baharoosh, Male Dragonborn Bard 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)12 (+1) 17 (+3)19 (+4)
Skills Arcana +3, Deception +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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