Heward Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of orcs once and for all.
History: Gifted from a young age, Heward studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: A deep hatred of orcs; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Cook
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Hourglass.
Sun In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly daggers and hammers. He wears his black fur down. His hazel unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of drow once and for all.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by drow. Sun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a deep hatred of drow
Flaws: Ugly, Disease, Insane. Bonds: Criminal record, Enemies. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Farideh Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She carries a battered rapier and tarnished whip as well. She wears a colorful flower in her bronze crest. She is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is able to make almost anything out of random pieces of junk.
History: Farideh hails from a village terrorized by gnolls. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.
Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 pp.
William Radcliffe, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a violet costume with the symbols of his god on his torso. With bright golden hair and a scraggly beard. His face is scarred and worn.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure.
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp.
Patrick Dryden, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears just a brown suit. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Poor, Job, Adventurer, Mentor. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Rose (30 gp).
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